Zelda
Back Throw - Reverse Levitation
Summary
Total Frames | 49 |
---|---|
Damage | 11 |
Angle | |
Knockback Scaling | 60 |
Weight Dep. Knockback | 0 |
Base Knockback | 20 |
Element | 0 |
Total Frames | 49 |
---|---|
Damage | 11 |
Angle | |
Knockback Scaling | 60 |
Weight Dep. Knockback | 0 |
Base Knockback | 20 |
Element | 0 |